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	<title>Juraj Sálus &#8211; Juraj Sálus</title>
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	<title>Juraj Sálus &#8211; Juraj Sálus</title>
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		<title>New Gameplay, Enemies, Visuals and more</title>
		<link>https://jurajsalus.eu/2025/05/20/update-4/</link>
		
		<dc:creator><![CDATA[Juraj Sálus]]></dc:creator>
		<pubDate>Tue, 20 May 2025 05:49:51 +0000</pubDate>
				<category><![CDATA[Developer Logs]]></category>
		<guid isPermaLink="false">https://jurajsalus.eu/?p=1672</guid>

					<description><![CDATA[Hello Everyone! New Gameplay footage (captured on Lenovo YogaTab11): Since&#160;Torches&#160;are essential as decors scattered through every Level, I reworked them to be a bit prettier: Mushrooms are also ever present in Mushnub infested dungeons.&#160; They are not just a decor though, they will slow you down! New Mushnub enemies will be added in future updates. [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>Hello Everyone!</p>



<p><em>New Gameplay footage (captured on Lenovo YogaTab11):</em></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio devlog-media"><div class="wp-block-embed__wrapper">
<iframe title="Amazing Bunny - Gameplay Pre-Alpha Version" width="500" height="375" src="https://www.youtube.com/embed/c6UAgS-yQLo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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<hr class="wp-block-separator aligncenter has-alpha-channel-opacity is-style-wide"/>



<p></p>



<p>Since&nbsp;<strong>Torches&nbsp;</strong>are essential as decors scattered through every Level, I reworked them to be a bit prettier:</p>



<figure class="wp-block-video"><video autoplay loop muted src="https://jurajsalus.eu/wp-content/uploads/2025/05/newTorchCropped.mp4"></video></figure>



<hr class="wp-block-separator aligncenter has-alpha-channel-opacity is-style-wide"/>



<p></p>



<p>Mushrooms are also ever present in Mushnub infested dungeons.&nbsp; They are not just a decor though, they will slow you down!</p>



<figure class="wp-block-video"><video autoplay loop muted src="https://jurajsalus.eu/wp-content/uploads/2025/05/simpleInteraction.mp4"></video></figure>



<hr class="wp-block-separator aligncenter has-alpha-channel-opacity is-style-wide"/>



<p></p>



<p>New Mushnub enemies will be added in future updates.</p>



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<figure class="aligncenter size-full"><img decoding="async" width="198" height="244" src="https://jurajsalus.eu/wp-content/uploads/2025/05/MushnubEvolved2.png" alt="" class="wp-image-1890"/></figure></div>


<p class="has-text-align-center"><em>Mushnub Evolved</em></p>
</div>



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<figure class="aligncenter size-full"><img fetchpriority="high" decoding="async" width="303" height="345" src="https://jurajsalus.eu/wp-content/uploads/2025/05/MushnubKing2.png" alt="" class="wp-image-1891" srcset="https://jurajsalus.eu/wp-content/uploads/2025/05/MushnubKing2.png 303w, https://jurajsalus.eu/wp-content/uploads/2025/05/MushnubKing2-263x300.png 263w" sizes="(max-width: 303px) 100vw, 303px" /></figure></div>


<p class="has-text-align-center"><em>Mushnub King</em></p>
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<figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="400" height="225" src="https://jurajsalus.eu/wp-content/uploads/2025/05/newEnemies-ezgif.com-optimize.gif" alt="" class="wp-image-1878"/></figure></div>


<p class="has-text-align-center"><em><em>Mushnub Enemies</em></em></p>
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<p class="has-text-align-center"></p>
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			</item>
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		<title>Third Person View for Amazing Bunny !</title>
		<link>https://jurajsalus.eu/2025/04/03/update-3/</link>
		
		<dc:creator><![CDATA[Juraj Sálus]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 05:46:54 +0000</pubDate>
				<category><![CDATA[Developer Logs]]></category>
		<guid isPermaLink="false">https://jurajsalus.eu/?p=1668</guid>

					<description><![CDATA[BIG UPDATE ! So after some testing of performance, I decided to rework the game into Third Person Camera view 😀Because of that I needed to add ceiling to the rooms, hope You like it. Here is gameplay footage from current Pre-Alpha version: And here is video of procedural generation of dungeons: For the next [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>BIG UPDATE !</p>



<p>So after some testing of performance, I decided to rework the game into Third Person Camera view <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f600.png" alt="😀" class="wp-smiley" style="height: 1em; max-height: 1em;" /><br>Because of that I needed to add ceiling to the rooms, hope You like it.</p>



<p></p>



<p><em>Here is gameplay footage from current Pre-Alpha version:</em></p>



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<p></p>



<p><em>And here is video of procedural generation of dungeons:</em></p>



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<iframe loading="lazy" title="Amazing Bunny - Procedural Level Generation" width="500" height="281" src="https://www.youtube.com/embed/Ho4Sl_yfdTk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>For the next update I plan to work on Character selection screen an perhaps rework UI a bit.</p>
]]></content:encoded>
					
		
		
			</item>
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		<title>New Camera System to follow the Character</title>
		<link>https://jurajsalus.eu/2025/03/29/update-2/</link>
		
		<dc:creator><![CDATA[Juraj Sálus]]></dc:creator>
		<pubDate>Sat, 29 Mar 2025 06:30:28 +0000</pubDate>
				<category><![CDATA[Developer Logs]]></category>
		<guid isPermaLink="false">https://jurajsalus.eu/?p=1628</guid>

					<description><![CDATA[Hello Everyone. I reworked the Camera System to follow the Character. Also I am thinking of changing it to proper Third Person Camera, since during testing the game when I click on the screen to move I still see my own hand instead of the game. And with some more optimization UE5 is handling the [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p>Hello Everyone.</p>



<p>I reworked the Camera System to follow the Character.</p>



<p>Also I am thinking of changing it to proper Third Person Camera, since during testing the game when I click on the screen to move I still see my own hand instead of the game.</p>



<p>And with some more optimization UE5 is handling the rendering of scene pretty well.</p>



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</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>New UI and VFX</title>
		<link>https://jurajsalus.eu/2025/03/26/update-1/</link>
		
		<dc:creator><![CDATA[Juraj Sálus]]></dc:creator>
		<pubDate>Wed, 26 Mar 2025 06:49:09 +0000</pubDate>
				<category><![CDATA[Developer Logs]]></category>
		<guid isPermaLink="false">https://jurajsalus.eu/?p=1670</guid>

					<description><![CDATA[Hi Everyone! I added new User Interface and Visual Effects to the game.]]></description>
										<content:encoded><![CDATA[
<p>Hi Everyone!</p>



<p>I added new User Interface and Visual Effects to the game.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="AmazingBunnyV250326" width="422" height="750" src="https://www.youtube.com/embed/BfoZn7PsgrU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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]]></content:encoded>
					
		
		
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